Tuesday, February 26, 2019

White Wind, The Arctic Tern Journey Project : Teaser

White Wind - The Arctic Tern Journey Project. Small mood teaser. Done in Unity 3D. It's a small test for several 3D solutions : - a custom alternative terrain technique which support triplanar world UV's, distance based tessellation, Substance PBR materials with heightmaps, dynamic snow and water level, procedural grass material - a tweakable ocean shader, with LOD tassellation - fake volumetric clouds shader

White Wind, The Arctic Tern Journey. Ocean Shader Test



Ocean shader real time render test done in Unity. With a nodal shader editor, fully customizable, with LOD tessellation regarding distance. We have 4 examples of differents settings with same textures ( 1 for 3 x 8 bits masks + 1 normal ) The 5th sample is a example of how it works with the parameters I have exposed to create a new water surface.

Thursday, August 17, 2017

White Wind, The Arctic Tern Journey. Real time rendering test in Unity 3D




Here is my first try of putting a 3d model and background together.
The mountain is too realistic, I have to stay closer of my concept art, but clouds and image post process are interresting firt steps.



Thursday, March 12, 2015

Tuesday, October 14, 2014

Thursday, August 28, 2014

White Wind - Personal project - Concept art : Plain

Another concept done previously for White Wind project.
One left to do.
Stay tuned for more content, real time is coming !!!

Friday, August 22, 2014